Are you Smarter than a SMARTboard??

Why use an Interactive Whiteboard from SMART , Promethean or Mimio in your classroom to enhance learning, promote participation and engage learners of all abilities?
Didn't that just answer your question?? Well, here are a few others who believe in the use of technology and IWB in an educational setting...

Maybe this video from Teacher Tube will help...
Guinea Pigs and SMARTBoards

Still not convinced??
Derrberry (2007) points out that students in today's classrooms are different from their parents when it comes to learning preferences. Digital Native prefer:
1. Receiving information quickly from multiple multimedia sources;
2. Processing pictures, sounds and video before text;
3. Interacting / networking simultaneously with others;
4. Instant gratification and instant rewards;
5. Learning that is relevant, instantly useful, and fun.

Education is seeing a shift from a traditional education paradigm to a more project and inquiry based learning environment. This is partially due to the integration of technology.
McGhee and Kozma (2003) wrote a paper New Teacher and Student Roles in the Technology-Supported Classroom"Technology plays a role in this approach by providing students with tools and information that support their problem solving, communication, collaboration and knowledge creation. It also provides teachers with new tools that can transform instructional roles, curricula and practices" (pg. 3).

Many IWB include software and activities to use clickers or response systems.
In the article Clickers in the Classroom an Active Learning Approach Martin (2007) discusses how the use of responders can cause a higher learning outcome for the students by providing a way for students to participate anonymously, creating a game approach that engages students, assists instructors in checking for student understanding and provides prompt feedback to both students and instructors.

Adrian (2004) did a study Incorporating the SMART Board for Smart Teaching. He cites the effectiveness of the SMART Board on how incorporation of technology improves instruction, increases on-task behavior, is motivating and fun for students when done on a regular basis.


Learning Targets for today's workshop:

1). Learn key components to using the SMARTBoard
2.) Learn how to create a lesson using Notebook 10 Software that will engage and motivate your students.
3.) Find lessons created by other educators that are applicable to specific grades and / or curriculum topics as well as where you can share lessons you create.
4.) Practice manipulating items in the Notebook 10 Software on the SMARTBoard (hands-on participation)



You will need the SMART Notebook 10 Software to run this file.


Resources for Lessons and Ideas...
SMART Exchange
Promethean Planet Teacher Resources
Harrisville Elementary School Interactive Sites for IWB
SMART Board Resources on PB Works
Mimio Connect Teacher Resources
Scholastic Resources for IWB
Teachers Love SMART Boards Blog
Education Tricks 'n Treats Blog
SMART Board Revolution Blog & Forum


Adrian, B. (2008). Incorporating the SMART Board for Smart Teaching. Derryberry, A. (2007) Serious games: Online games for learning.
Martin, M. (2007) Clickers in the Classroom an Active Learning Approach, EDUCAUSE Quarterly Magazine, Vol. 30, Num. 2: 71-74.
McGhee, Ray & Kozma, Robert (2003). New Teacher and Student Roles in the Technology-Supported Classroom.

Presented To:
Menasha Joint School District Media Specialists (December 11, 2009)
Marian University PDK Members (December 1, 2009)
Menasha Joint School District Staff Development (February 22, 2010)
John C. Reilly Foundation Technology Day, Marian University (August 18, 2011)